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CSC205::Lecture Note::Week 06
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CloneableEG.java 
Memory.java 
MultiArrays.java 
TwoDimensionalArrays.java 
BYTES.java 
ThreeDimensionalArray.java
[moved to next week]
Main.java 
Stack.java 
ParenChecker.java 
Stack2.java 
Queue.java 
FootNotes.java
(footnotes.in.txt)
Q.java 
TestQ.java 
PriorityQueue.java
A list is a linear data structure whose components can only be accessed sequentially, one after another.The first item is a list is called the head or front and the last item is called the tail , back or end.
Lists have the following features:
List operations include:
 varying lengths (a list grows when items are added to it, and it shrinks when items are removed)
 homogeneous components (e.g. list of integers, list of prime numbers, list of
string
objects) sequential access to components via a list cursor
 define a list
 check if a list is empty
 check if a list is full
 reset (move list cursor to front of the list)
 advance the list cursor
 endoflist (move list cursor to back of the list)
 get current item
 insert before current item
 insert after current item
 remove item
GDT::Java::Code::GoofyIntList.java
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A set is a basic building block of mathematics and is a collection of objects (e.g. integers, real numbers, boolean values, geometric points, strings, records, etc.).
The objects of a set are called elements (or members).
A set the following properties:
 all elements of a set belong to some universe
 any object of the universe is either in a set or it is not
 there is no particular ordering of elements within a set
Example of sets:
 a set of classes that a student it taking
 a set of email addresses in an adress book
 a set of prime numbers
The following operations are performed on a set:
 construct (i.e. define/create/instantiate) a set
 check to see if an object is a member of a set
 test if a set is empty
 get the cardinality (size of a set; number of elements/members)
 check if set A is included in set B (if so, then A is subset of B and B is superset of A)
 determine union of two sets (all elements appearing in A or B)
 determine intersection of two sets (all elements appearing in A and B)
 difference between to sets (all elements of set A not in set B  notation: A  B)
 add an object to a set
 remove an object from a set
 clear all objects from a set
An array (i.e. vector) can be used to store a set.
A class that is used to represent a set could have the following instance methods:
Set(); Set(int capacity); boolean isMember(Object element); boolean isEmpty(); boolean isSubset(Set other); int size(); Set union(Set other); Set intersection(Set other); Set difference(Set other); void add(Object element); void remove(Object element); void clear();
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A stack is a data structure in which all access is restricted to the mostrecentlyinserted elements (LIFO: LastInFirstOut).
My favorite real world example of a stack is a salad bar. Typically, at the start of the salad bar line is a stack of plates and normally you take the topmost plate (unless it is dirty or has some type of foreign looking object on it, in which case you dig down and take a plate from somewhere lower in the stack [atypical stack behavior]). In actualality, a stack is the wrong way to store plates at a salad bar because of the following scenario: The dishwasher cleans the dirty plates, brings them out front to the salad bar, and pushes them on top of the stack  now John Q. Customer comes up and is stuck using a hot plate.
A stack has three natural operations: insert, delete, and find; but in stack terminology these operations are called push , pop and top .
Elements are inserted onto a stack by using a push operation.
Elements are deleted from a stack by using a pop operation.
The mostrecently inserted element can be examined by using a top operation.
Stacks are heavily used in system software (e.g. compilers). A stack can be used to check for unbalanced symbols (e.g. (), {}, []). Example algorithm:
 create an empty stack
 read symbols until EOF
 if the symbol is an opening symbol, push it onto the stack
 if the symbol is a closing symbol and the stack is empty, then report an error
 otherwise, pop the stack (if symbol popped is not the corresponding opening symbol, then report an error)
 at EOF, if stack is *not* empty, then report an error
A stack is used to implement function (method) calls in most languages. For example in C++, when a function is called, memory for parameters and locally defined variables is allocated from the stack. When the function returns, the memory for the parameters and local variables is deallocated from the stack. In addition, "jump" information and return value data is stored on the stack.
Stacks are also used in the evaluation of expressions (e.g. operator precedence parsing).
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A queue is a data structure in which all access is restricted to the leastrecentlyinserted elements (FIFO: FirstInFirstOut).
Operations are:
enqueue
 insert at the back of the line (append)dequeue
 remove from the front of the linefront
 access item from front of the lineExamples of a queue: buffered input and a line printer spooler.
Another queue example: message queues.
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